Modeling Practice - Candy Land in .NET Part 2: Programming the Game
Let's complete our C# model of Candy Land, and run it to show that it works.
Let's complete our C# model of Candy Land, and run it to show that it works.
Let's build the classic children's game Candy Land as a C# program!
I've written before about the idea that code needs to have a reason to exist [http://www.exceptionnotfound.net/code-must-have-a-reason-to-exist-even-if-we-dont-like-the-reason/] . Right alongside that idea is another I frequently find myself having to be reminded of: code must have a clear, explicit meaning. Let me clarify what I mean by that
Let's see how to split our CSHTML views into reusable partial views for ASP.NET MVC.
I listen to podcasts every morning during my drive to work (no more radio for me) and a particular one that's been a favorite of mine is This Developer's Life [http://thisdeveloperslife.com/]. This morning, I got into my car, loaded up the episode, and starting driving. Unlike the many