A Simple Caching Scheme for Web API using Dependency Injection

I use Dependency Injection (DI) quite a bit in my ASP.NET projects, particularly in Web API and MVC web applications. Recently, I had a need to implement a caching layer in one of my MVC apps, and such a layer would be best used if it could be injected into my clients layer (e.g. the layer that called an API and handled responses from the same). The solution I came up with seemed to be pretty simple, so I wanted to share it here.

In this post, we're going to set up a simple MVC project that consumes a Web API and implements a caching layer.


For this project, I'm using two of my favorite NuGet packages:

The sample project, which is over on GitHub, is a fully-functional implementation of the strategy described in this post. Feel free to check it out, branch it, download it, whatever!

Setting Up the API

First, let's take a look at our sample API. Here's the class DateNumberObject, which represents a response returned from the API to the web project:

public class DateNumberObject  
    public DateTime CurrentDate { get; set; }
    public int RandomNumber { get; set; }

    public DateNumberObject()
        CurrentDate = DateTime.Now;
        Random rand = new Random();
        RandomNumber = rand.Next(1, 200);

As you can see, all this class does is return the current date and time and a random number.

We can now build our API, which is also rather simple. Here's a snippet from the API's controller:

public class SampleController : ApiController  

    public IHttpActionResult GetDateAndNumber()
        return Ok(new DateNumberObject());

That's all our API will do: return the current date and a random number. Since there's no caching taking place at the service layer, we will need to implement caching at the web layer.

Speaking of the web layer, in our sample solution it is an MVC5 project, and we will be using my favorite Dependency Injection tool, StructureMap.

Setting up StructureMap

If you've never set up StructureMap in your MVC projects, you'll want to read this section; otherwise, skip to the next section.

The first thing we need to do is download the StructureMap.MVC5 NuGet package, which will add a DependencyInjection folder and a StructuremapMvc file to our app:

Inside the Dependency Resolution folder will be a file called DefaultRegistry.cs, which will initially look something like this:

namespace WebApiCacheDemo.Mvc.DependencyResolution {  
    using Caching;
    using StructureMap.Configuration.DSL;
    using StructureMap.Graph;

    public class DefaultRegistry : Registry {
        #region Constructors and Destructors
        public DefaultRegistry() {
                scan => {
                    scan.With(new ControllerConvention());

The way StructureMap works is that it keeps instances of classes that need to be "injected" into other classes in a Container class, and uses these instances any time a particular interface is called for in another class. You'll see exactly what this means in the next section.

The Uncached Example

Let's build the uncached example first, and we can begin by setting up the MVC client. For this project we'll be using RestSharp (which I have also written about before) to consume the API responses, so be sure to download the NuGet package.

Because we're using Dependency Injection, we need our clients to be injectable into our controllers. For this reason, we will make both an interface and a class for our client, like so:

public interface ISampleClient : IRestClient  
    DateNumberObject GetSampleDateAndNumberUncached();

public class SampleClient : RestClient, ISampleClient  
    public SampleClient()
        BaseUrl = new Uri("http://localhost:58566/");

    public DateNumberObject GetSampleDateAndNumberUncached()
        RestRequest request = new RestRequest("samples/date", Method.GET);
        var response = Execute<DateNumberObject>(request);
        return response.Data;

Note that we don't need to register this client with StructureMap because the naming follows the standard conventions (ISampleClient maps to SampleClient).

Now we need our controller...

public class HomeController : Controller  
    private ISampleClient _sampleClient;

    public HomeController(ISampleClient sampleClient)
        _sampleClient = sampleClient;

    public ActionResult Uncached()
        var model = _sampleClient.GetSampleDateAndNumberUncached();
        return View(model);

...which returns a view:

@model WebApiCacheDemo.Contracts.Samples.DateNumberObject
    ViewBag.Title = "Uncached Date Sample";

<h2>Uncached Results</h2>  
<div class="row">  
    <span><strong>Current Date:</strong></span>
<div class="row">  
    <span><strong>Random Number:</strong></span>

When we run this, we can see that the view returns the newest date and time, as shown in this gif:

That's exactly what we would expect to see, of course. Now, we can get down to implementing a cache at the web layer for this.

The Cached Example

The first thing we need is our CacheService interface and implementation, which I totally stole from this StackOverflow answer:

public class InMemoryCache : ICacheService  
    public T GetOrSet<T>(string cacheKey, Func<T> getItemCallback) where T : class
        T item = MemoryCache.Default.Get(cacheKey) as T;
        if (item == null)
            item = getItemCallback();
            MemoryCache.Default.Add(cacheKey, item, DateTime.Now.AddMinutes(30));
        return item;

public interface ICacheService  
    T GetOrSet<T>(string cacheKey, Func<T> getItemCallback) where T : class;

We also need our SampleClient class updated to use this cache service, like so:

public class SampleClient : RestClient, ISampleClient  
    private ICacheService _cache;
    public SampleClient(ICacheService cache)
        _cache = cache;
        BaseUrl = new Uri("http://localhost:58566/");

    public DateNumberObject GetSampleDateAndNumber()
        return _cache.GetOrSet("SampleDateAndNumber", () => GetSampleDateAndNumberUncached());

    public DateNumberObject GetSampleDateAndNumberUncached()
        RestRequest request = new RestRequest("samples/date", Method.GET);
        var response = Execute<DateNumberObject>(request);
        return response.Data;

NOTE: In my structure, I am intentionally implementing the cached and uncached operations as separate methods in the same client, so that either one can be used. This may or may not be the correct usage in your application.

Further, we need to update our controller:

public class HomeController : Controller  

    public ActionResult Cached()
        var model = _sampleClient.GetSampleDateAndNumber();
        return View(model);

The last step is to register the ICacheService implementing in StructureMap's DefaultRegistry.cs class:

namespace WebApiCacheDemo.Mvc.DependencyResolution {  

    public class DefaultRegistry : Registry {
        public DefaultRegistry() {
            var inMemoryCache = new InMemoryCache();

Now, when we run this sample, we will see the cached values for the date and number, as shown in the following gif:

Now we've successfully implemented our cache AND used Dependency Injection in the process!


With this structure, we've successfully implemented a caching layer into our MVC application, all while using StructureMap to provide Dependency Injection. This structure allows us to potentially swap cache providers (in case we, say, move to a database-located cache for server farms) without too much trouble, as well as injecting the cache service into our existing clients.

Don't forget to check out the sample project over on GitHub, and feel free to point out how you've used this implemention or where it can be improved in the comments.

Happy Coding!

Decimal vs Double and Other Tips About Number Types in .NET

I've been coding with .NET for a long time. In all of that time, I haven't really had a need to figure out the nitty-gritty differences between float and double, or between decimal and pretty much any other type. I've just used them as I see fit, and hope that's how they were meant to be used.

Until recently, anyway. Recently, as I was attending the AngleBrackets conference, and one of the coolest parts of attending that conference is getting to be in an in-depth workshop. My particular workshop was called I Will Make You A Better C# Programmer by Kathleen Dollard, and my reaction was thus:

One of the most interesting things I learned at Kathleen's session was that the .NET number types don't always behave the way I think they do. In this post, I'm going to walk through a few (a VERY few) of Kathleen's examples and try to explain why .NET has so many different number types and what they are each for. Come along as I (with her code) attempt to show what the number types are, and what they are used for!

The Number Types in .NET

Let's start with a review of the more common number types in .NET. Here's a few of the basic types:

  • Int16 (aka short): A signed integer with 16 bits (2 bytes) of space available.
  • Int32 (aka int): A signed integer with 32 bits (4 bytes) of space available.
  • Int64 (aka long): A signed integer with 64 bits (8 bytes) of space available.
  • Single (aka float): A 32-bit floating point number.
  • Double (aka double): A 64-bit floating-point number.
  • Decimal (aka decimal): A 128-bit floating-point number with a higher precision and a smaller range than Single or Double.

There's an interesting thing to point out when comparing double and decimal: the range of double is ±5.0 × 10−324 to ±1.7 × 10308, while the range of decimal is (-7.9 x 1028 to 7.9 x 1028) / (100 to 28). In other words, the range of double is several times larger than the range of decimal. The reason for this is that they are used for quite different things.

Precision vs Accuracy

One of the concepts that's really important to discuss when dealing with .NET number types is that of precision vs. accuracy. To make matters more complicated, there are actually two different definitions of precision, one of which I will call arithmetic precision.

  • Precision refers to the closeness of two or more measurements to each other. If you measure something five times and get exactly 4.321 each time, your measurement can be said to be very precise.
  • Accuracy refers to the closeness of a value to standard or known value. If you measure something, and find it's weight to be 4.7kg, but the known value for that object is 10kg, your measurement is not very accurate.
  • Arithmetic precision refers to the number of digits used to represent a number (e.g. how many numbers after the decimal are used). The number 9.87 is less arithmetically precise than the number 9.87654332.

We always need mathematical operations in a computer system to be accurate; we cannot ever expect 4 x 6 = 32. Further, we also need these calculations to be precise using the common term; 4 x 6 must always be precisely 24 no matter how many times we make that calculation. However, the extent to which we want our systems to be either arithmetically precise has a direct impact on the performance of those system.

If we lose some arithmetic precision, we gain performance. The reverse is also true: if we need values to be arithmetically precise, we will spend more time calculating those values. Forgetting this can lead to incredible performance problems, problems which can be solved by using the correct type for the correct problem. These kinds of issues are most clearly shown during Test 3 later in this post.

Why Is Int The Default?

Here's something I've always wondered. If you take this line of code:

var number = 5;  

Why is the type of number always an int? Why not a short, since that takes up less space? Or maybe a long, since that will represent nearly any integer we could possibly use?

Turns out, the answer is, as it often is, performance. .NET optimizes your code to run in a 32-bit architecture, which means that any operations involving 32-bit integers will by definition be more performant than either 16-bit or 64-bit operations. I expect that this will change as we move toward a 64-bit architecture being standard, but for now, 32-bit integers are the most performant option.

Testing the Number Types

One of the ways we can start to see the inherent differences between the above types is by trying to use them in calculations. We're going to see three different tests, each of which will reveal a little more about how .NET uses each of these types.

Test 1: Division

Let's start with a basic example using division. Consider the following code:

private void DivisionTest1()  
    int maxDiscountPercent = 30;
    int markupPercent = 20;
    Single niceFactor = 30;
    double discount = maxDiscountPercent * (markupPercent / niceFactor);
    Console.WriteLine("Discount (double): ${0:R}", discount);

private void DivisionTest2()  
    byte maxDiscountPercent = 30;
    int markupPercent = 20;
    int niceFactor = 30;
    int discount = maxDiscountPercent * (markupPercent / niceFactor);
    Console.WriteLine("Discount (int): ${0}", discount);

Note that the only thing that's really different about these two methods are the types of the local variables.

Now here's the question: what will the discount be in each of these methods?

If you said that they'll both be $20, you're missing something very important.

The problem line is this one, from DivisionTest2():

int discount = maxDiscountPercent * (markupPercent / niceFactor);  

Here's the problem: because markupPercent is declared as an int (which in turn makes it an Int32), when you divide an int by another int, the result will be an int, even when we would logically expect it to be something like a double. .NET does this by truncating the result, so because 20 / 30 = 0.6666667, what you get back is 0 (and anything times 0 is 0).

In short, the discount for DivisionTest1 is the expected $20, but the discount for DivisionTest2 is $0, and the only difference between them is what types are used. That's quite a difference, no?

Test 2 - Double Addition

Now we get to see something really weird, and it involves the concept of arithmetic precision from earlier. Here's the next method:

public void DoubleAddition()  
    Double x = .1;
    Double result = 10 * x;
    Double result2 = x + x + x + x + x + x + x + x + x + x;

    Console.WriteLine("{0} - {1}", result, result2);
    Console.WriteLine("{0:R} - {1:R}", result, result2);

Just by reading this code, we expect result and result2 to be the same: multiplying .1 x 10 should equal .1 + .1 + .1 + .1 + .1 + .1 + .1 + .1 + .1 + .1.

But there's another trick here, and that's the usage of the "{O:R}" string formatter. That's called the round-trip formatter, and it tells .NET to display all parts of this number to its maximum arithmetic precision.

If we run this method, what does the output look like?

By using the round-trip formatter, we see that the multiplication result ended up being exactly 1, but the addition result was off from 1 by a miniscule (but still potentially significant) amount. Question is: why does it do this?

In most systems, a number like 0.1 cannot be accurately represented using binary. There will be some form of arithmetic precision error when using a number such as this. Generally, said arithmetic precision error is not noticeable when doing mathematical operations, but the more operations you perform, the more noticeable the error is. The reason we see the error above is because for the multiplication portion, we only performed one operation, but for the addition portion, we performed ten, and thus caused the arithmetic precision error to compound each time.

Test 3 - Decimal vs Double Performance

Now we get to see something really interesting. I'm often approached by new .NET programmers with a question like the following: why should we use decimal over double and vice-versa? This test pretty clearly spells out when and why you should use these two types.

Here's the sample code:

private int iterations = 100000000;

private void DoubleTest()  
    Stopwatch watch = new Stopwatch();
    Double z = 0;
    for (int i = 0; i < iterations; i++)
        Double x = i;
        Double y = x * i;
        z += y;
    Console.WriteLine("Double: " + watch.ElapsedTicks);

private void DecimalTest()  
    Stopwatch watch = new Stopwatch();
    Decimal z = 0;
    for (int i = 0; i < iterations; i++)
        Decimal x = i;
        Decimal y = x * i;
        z += y;
    Console.WriteLine("Decimal: " + watch.ElapsedTicks);

For each of these types, we are doing a series of operations (100 million of them) and seeing how many ticks it takes for the double operation to execute vs how many ticks it takes for the decimal operations to execute. The answer is startling:

The operations involving double take 790836 ticks, while the operations involving decimal take a whopping 16728386 ticks. In other words, the decimal operations take 21 times longer to execute than the double operations. (If you run the sample project, you'll notice that the decimal operations take visibly longer than the double ones).

But why? Why does double take so much less time than decimal?

For one thing, double uses base-2 math, while decimal uses base-10 math. Base-2 math is much quicker for computers to calculate.

Further, what double is concerned with is performance, while what decimal is concerned with is precision. When using double, you are accepting a known trade-off: you won't be super precise in your calculations, but you will get an acceptable answer quickly. Whereas with decimal, precision is built into its type: it's meant to be used for money calculations, and guess how many people would riot if those weren't accurate down to the 23rd place after the decimal point.

In short, double and decimal are two totally separate types for a reason: one is for speed, and the other is for precision. Make sure you use the appropriate one at the appropriate time.


As can be expected from such a long-lived framework, .NET has several number types to help you with your calculations, ranging from simple integers to complex currency-based values. As always, it's important to use the correct tool for the job:

  • Use double for non-integer math where the most precise answer isn't necessary.
  • Use decimal for non-integer math where precision is needed (e.g. money and currency).
  • Use int by default for any integer-based operations that can use that type, as it will be more performant than short or long.

Don't forget to check out the sample project over on GitHub!

Are there any other pitfalls or improvements we should be aware of? Feel free to sound off in the comments!

Happy Coding!

Huge thanks to Kathleen Dollard (@kathleendollard) for providing the code samples and her invaluable insight into how to effectively explain what's going on in these samples. Check out her Pluralsight course for more!

The ASP.NET Web API 2 HTTP Message Lifecycle in 43 Easy Steps

Anyone who works with ASP.NET Web API should check out this poster that Microsoft created to explain the Request/Response Pipeline that Web API utilizes. It's amazing, and if you do any work in Web API you should check it out! Right now. Yes, seriously. Go ahead, I'll wait.

I love this poster, but in my opinion it doesn't do a good job of explaining the decision logic and ideas behind each step in the pipeline. Further, it doesn't explicitly tell you exactly how many things happen during this pipeline (answer: a surprisingly large number of things). In short: it's awesome, but it can be made more awesome by incorporating just a little more detail.

Here's what we're going to do in this post: using that poster, we're going to enumerate every single step involved in processing a request and receiving a response using ASP.NET Web API 2, and explain a little more about each piece of the pipeline and where we programmers can extend, change, or otherwise make more awesome this complex lifecycle. So let's get going and step through the ASP.NET Web API 2 Request Lifecycle in just 43 easy steps!

The 43 Steps

It all starts with IIS:

  1. IIS (or OWIN self-hosting) receives a request.
  2. The request is then passed to an instance of HttpServer.

  3. HttpServer is responsible for dispatching HttpRequestMessage objects.

  4. HttpRequestMessage provides strongly-typed access to the request.

  5. If one or more global instances of DelegatingHandler exist on the pipeline, the request is passed to it. The request arrives at the instances of DelegatingHandler in the order said instances were added to the pipeline.

  6. If the HttpRequestMessage passes the DelegatingHandler instances (or no such handler exists), then the request proceeds to the HttpRoutingDispatcher instance.

    • HttpRoutingDispatcher chooses which routing handler to call based on the matching route. If no such route exists (e.g. Route.Handler is null, as seen in the diagram) then the request proceeds directly to Step 10.

  7. If a Route Handler exists for the given route, the HttpRequestMessage is sent to that handler.

  8. It is possible to have instances of DelegatingHandler attached to individual routes. If such handlers exist, the request goes to them (in the order they were added to the pipeline).
  9. An instance of HttpMessageHandler then handles the request. If you provide a custom HttpMessageHandler, said handler can optionally return the request to the "main" path or to a custom end point.

  10. The request is received by an instance of HttpControllerDispatcher, which will route the request to the appropriate route as determined by the request's URL.

  11. The HttpControllerDispatcher selects the appropriate controller to route the request to.

  12. An instance of IHttpControllerSelector selects the appropriate HttpControllerDescriptor for the given HttpMessage.
  13. The IHttpControllerSelector calls an instance of IHttpControllerTypeResolver, which will finally call...
  14. instance of IAssembliesResolver, which ultimately selects the appropriate controller and returns it to the HttpControllerDispatcher from Step 11.
    • NOTE: If you implement Dependency Injection, the IAssembliesResolver will be replaced by whatever container you register.
  15. Once the HttpControllerDispatcher has a reference to the appropriate controller, it calls the Create() method on an IHttpControllerActivator...
  16. ...which creates the actual controller and returns it to the Dispatcher. The dispatcher then sends the request into the Select Controller Action routine, as shown below.

  17. We now have an instance of ApiController which represents the actual controller class the request is routed to. Said instance calls the SelectAction() method on IHttpActionSelector...

  18. ...which returns an instance of HttpActionDescriptor representing the action that needs to be called.

  19. Once the pipeline has determined which action to route the request to, it executes any Authentication Filters which are inserted into the pipeline (either globally or local to the invoked action).

    • These filters allow you to authenticate requests to either individual actions, entire controllers, or globally throughout the application. Any filters which exist are executed in the order they are added to the pipeline (global filters first, then controller-level filters, then action-level filters).
  20. The request then proceeds to the [Authorization Filters] layer, where any Authorization Filters which exist are applied to the request.

    • Authorization Filters can optionally create their own response and send that back, rather than allowing the request to proceed through the pipeline. These filters are applied in the same manner as Authentication Filters (globally, controller-level, action-level). Note that Authorization Filters can only be used on the Request, not the Response, as it is assumed that if a Response exists, the user had the authorization to generate it.
  21. The request now enters the Model Binding process, which is shown in the next part of the main poster. Each parameter needed by the action can be bound to its value by one of three separate paths. Which path the binding system uses depends on where the value needed exists within the request.

  22. If data needed for an action parameter value exists in the entity body, Web API reads the body of the request; an instance of FormatterParameterBinding will invoke the appropriate formatter classes...

  23. ...which bind the values to a media type (using MediaTypeFormatter)...

  24. ...which results in a new complex type.

  25. If data needed for a parameter value exists in the URL or query string, said URL is passed into an instance of IModelBinder, which uses an IValueProvider to map values to a model (see Phil Haack's post about this topic for more info)....

  26. ...which results in a simple type.

  27. If a custom HttpParameterBinding exists, the system uses that custom binding to build the value...

  28. ...which results in any kind (simple or complex) of object being mappable (see Mike Stall's wonderful series on this topic).

  29. Now that the request is bound to a model, it is passed through any Action Filters which may exist in the pipeline (either globally or just for the action being invoked).

  30. Once the action filters are passed, the action itself is invoked, and the system waits for a response from it.

  31. If the action produces an exception AND an exception filter exists, the exception filter receives and processes the exception.

  32. If no exception occurred, the action produces an instance of HttpResponseMessage by running the Result Conversion subroutine, shown in the next screenshot.

  33. If the return type is already an HttpResponseMessage, we don't need to do any conversion, so pass the return on through.

  34. If the return type is void, .NET will return an HttpResponseMessage with the status 204 No Content.

  35. If the return type is an IHttpActionResult, call the method ExecuteAsync to create an HttpResponseMessage.

    • In any Web API method in which you use return Ok(); or return BadRequest(); or something similar, that return statement follows this process, rather than any of the other processes, since the return type of those actions is IHttpActionResult.
  36. For all other types, .NET will create an HttpResponseMessage and place the serialized value of the return in the body of that message.

  37. Once the HttpResponseMessage has been created, return it to the main pipeline.

  38. Pass the newly-created HttpResponseMessage through any AuthenticationFilters which may exist.

    • Remember that Authorization Filters cannot be used on Responses.

  39. The HttpResponseMessage flows through the HttpControllerDispatcher, which at this point probably won't do anything with it.

  40. The Response also flows through the HttpRoutingDispatcher, which again won't do anything with it.

  41. The Response now proceeds through any DelegatingHandlers that are set up to handle it. At this point, the DelegatingHandler objects can really only change the response being sent (e.g. intercept certain responses and change to the appropriate HTTP status).

  42. The final HttpResponseMessage is given to the HttpServer instance...

  43. ...which returns an Http response to the invoking client.

Tada! We've successfully walked through the entire Web API 2 request/response pipeline, and in only 43 easy steps!

Let me know if this kind of deep dive has been helpful to you, and feel free to share in the comments! Microsoft people and other experts, please chime in to let me know if I got something wrong; I intend for this post to be the definitive guide to the Web API 2 Request/Response Lifecycle, and you can't be definitive without being correct.

Happy Coding!

Real-World CQRS/ES with ASP.NET and Redis Part 5 - Running the APIs

NOTE: This is the final part of a five-part series in which I detail how a real-world ASP.NET Web API app using the Command-Query Responsibility Segregation and Event Sourcing (CQRS/ES) patterns and the Redis database might look. Here's Part 1 of this series. The corresponding repository is over on GitHub.

All our work in the previous parts of this series (learning what Command-Query Responsibility Segregation and Event Sourcing are, building the Write Model to modify our aggregate roots, building the Read Model to query data, and building both our Write and Read APIs) has lead to this. We can now test these two APIs using [Postman] and see how they operate.

In this post, the final part of our Real-World CQRS/ES with ASP.NET and Redis series, we will:

  • Run the Commands API with both valid and invalid commands.
  • Run the Queries API with existent and non-existent data.
  • Discuss some shortcomings of this design.

You're on the last lap, so don't stop now!

Command - Creating Locations

The first thing we should do is run a few commands to load our Write and Read models with data. To do that, we're going to use my favorite tool Postman to create some requests.

First, let's run a command to create a new location. Here's a screenshot of the Postman request:

Running this request returns 200 OK, which is what we expect. But what happens if we try to run the exact same request again?

Hey, lookie there! Our validation layer is working!

Let's create another location:

Well, seems our create location process is working fine. Or, at least, it looks like it is.

Query - Locations (All and By ID)

To be sure that our system is properly updating the read model, let's submit a query to our Queries API that returns all locations:

Which looks good. Let's also query for a single location by its ID. First, let's get Location #2:

Now we can query for Location #3:

Oh, wait, that's right, there is no Location #3. So we get back HTTP 400 Bad Request, which is also what we expect. (You could also make this return HTTP 404 Not Found, which is more semantically correct).

OK, great, adding and querying Locations works. But what about Employees?

Command - Creating Employees

Let's first create a new employee and assign him to Location #1:

Let's also create a couple more employees:

So now we should have two employees at Location #1 and a third employee at Location #2. Let's query for employees by location to confirm this.

Query - Employees by Location

Here's our Postman screenshot for the Employees by Location query for each location.

Just as we thought, there are two employees at Location #1 and a third at Location #2.

We're doing pretty darn good so far! But what happens if Reggie Martinez (Employee #3) needs to transfer to Location #2? We can do that with the proper commands.

Command - Assign Employee to Location

Here's a command to move Mr. Martinez to Location #2:

And now, if we query for all employees at Location #2:

I'd say we've done pretty darn good! All our commands do what we expect them to do, and all our queries return the appropriate data. We've now got ourselves a working CQRS/ES project with ASP.NET and Redis!

Shortcomings of This Design

Even though we've done a lot of work on this project and I think we've mostly gotten it right, there's still a few places that I think could be improved:

  • All Redis access through repositories. I don't like having the Event Handlers access the Redis database directly, I'd rather have them do that through the repositories. This would be easy to do, I just didn't have time before my publish date.
  • Better splitting of requests/commands and commands/events. I don't like how commands always seem to result in exactly one event.

That said, I'm really proud of the way this project turned out. If you see any additional areas for improvement, please let me know in the comments!


In this final part of our Real-World CQRS/ES with ASP.NET and Redis series:

  • Ran several queries and commands.
  • Confirmed that those queries and commands worked as expected.
  • Discussed a couple of shortcomings of this design.

As always, I welcome (civil) comments and discussion on my blog, and feel free to fork or patch or do whatever to the GitHub repository that goes along with this series. Thanks for reading!

Happy Coding!

Post image is Toddler running and falling from Wikimedia, used under license