Exception Not Found

Modeling Ticket to Ride in C# Part 6: Structure, Scoring, and Drawbacks

Let's do the final bit of work to make our C# Ticket to Ride simulation complete!

The Catch Block #20 - A New Design, Looking for Guest Writers, and Perfection

Plus overengineering, Mobile Blazor, concise vs clean, and the ultimate home office.

Modeling Ticket to Ride in C# Part 5: Player Drawing Cards

Let's have our players draw new destination cards and train cards!

Modeling Ticket to Ride in C# Part 4: Player Claiming Routes

How does a player claim a route, or even know what colors they need to do so? Let's make our players smarter!

The Catch Block #19 - Tolerance, Overwhelm, Secrets, and RepoDB

Plus speaking to the manager, a new Razor editor for VS, sorting with a query string, and upgrading your remote workspace.

Exception Not Found © 2026