Modeling Practice: UNO in C# Part 3 - Final Steps and Playing The Game
Note: This post is the third in a three-part series which attempts to model the card game UNO [http://amzn.to/2aMn3ub] as a C# application. Here's Part One [https://www.exceptionnotfound.net/modeling-practice-uno-in-c-sharp-part-one-rules-assumptions-cards] and Part Two [https://www.exceptionnotfound.net/modelling-practice-uno-in-c-sharp-part-2-player-behavior] . You may want to use the GitHub repository