Using Dapper Asynchronously in ASP.NET 5.0
Let's implement Dapper in an ASP.NET 5.0 project, and see how it can help us access data quickly and without any icebergs!
Let's implement Dapper in an ASP.NET 5.0 project, and see how it can help us access data quickly and without any icebergs!
Let's delete a bunch of extra files from an ASP.NET Core MVC default project!
Our card-game-WAR playing C# app is done! Now we can test it, and prove that it works correctly and fairly... I hope.
NOTE: This is Part 2 of a three-part series demonstrating how we might model the card game War [https://en.wikipedia.org/wiki/War_(card_game)] as a C# program. Part 1 is over here [https://www.exceptionnotfound.net/modeling-the-card-game-war-in-c-part-1-background-and-rules/] . You might want to use the sample project over on
Long time readers of this blog know that I'm a fan of board and card games, and specifically of modeling them as C# executable programs. In the past, we've modeled Uno [https://exceptionnotfound.net/modeling-practice-uno-in-c-sharp-part-one-rules-assumptions-cards/] , Candy Land [https://exceptionnotfound.net/simulating-candy-land-in-net-part-1-introduction-and-basics/], Minesweeper [https://exceptionnotfound.net/solving-minesweeper-with-c-sharp-and-linq/], and most recently Battleship