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Modeling Ticket to Ride in C# Part 3: Finding Ideal Routes

Let's go route-finding with our C# classes to determine how to get from A to B!

Modeling Ticket to Ride in C# Part 2: Classes and Board Setup

Let's model the game board, destination cards, train cards and more with C# classes!

The Catch Block #18 - Two Days, Alternative Career Paths, and Blazor

Plus a .NET Core vulnerability, campaigns for .NET Foundation Director, and webwaste.

Modeling Ticket to Ride in C# Part 1: Intro and Game Rules

We're starting a new C# Modeling Practice series, and this time it's a classic board game: Ticket to Ride!

The Catch Block #17 - SQL Stupidity, Extreme Stress, Fiddler, and A Tale of Two Developers

Plus Roman numerals, strings, GraphQL, and the eternal misunderstanding of HTML.

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