Blazor Deep Dives C# Blackjack in Blazor Part 1 - Rules and Modeling the Game Let's practice our modeling skills by breaking down the parts of Blackjack into definable, usable components. by Matthew Jones
Blazor Deep Dives C# Yahtzee in Blazor WebAssembly Part 2: The Blazor Component Let's finish our Yahtzee implementation using Blazor, C#, and ASP.NET Core! by Matthew Jones
Blazor Deep Dives Modeling Practice Yahtzee in Blazor WebAssembly Part 1: The C# Model Let's build the classic dice game in C#, ASP.NET Core, and Blazor! by Matthew Jones
Modeling Practice Deep Dives Games Modeling Ticket to Ride in C# Part 6: Structure, Scoring, and Drawbacks Let's do the final bit of work to make our C# Ticket to Ride simulation complete! by Matthew Jones
Modeling Practice Deep Dives C# Modeling Ticket to Ride in C# Part 5: Player Drawing Cards Let's have our players draw new destination cards and train cards! by Matthew Jones
Modeling Practice Deep Dives C# Modeling Ticket to Ride in C# Part 4: Player Claiming Routes How does a player claim a route, or even know what colors they need to do so? Let's make our players smarter! by Matthew Jones
Modeling Practice Deep Dives Games Modeling Ticket to Ride in C# Part 3: Finding Ideal Routes Let's go route-finding with our C# classes to determine how to get from A to B! by Matthew Jones
Modeling Practice Deep Dives Tutorials Modeling Ticket to Ride in C# Part 2: Classes and Board Setup Let's model the game board, destination cards, train cards and more with C# classes! by Matthew Jones